I'm Chris, a QA, automation, and build engineer specialising in the video games industry, with strong Linux expertise. I have hands-on experience in AAA game development and a deep passion for programming. I work across various languages, tools, and platforms, including Linux systems, in both professional roles and personal projects. My focus areas include game development support, CI/CD pipelines, test automation, and quality assurance, ensuring smooth development workflows and rock-solid builds.